Mundaun appears to be a charming, cottagecore experience as it starts, but my Swiss journey was rudely interrupted by the servants of the devil. Now, I’m in a tunnel, talking to a severed goat head, ...
So, what’s new with Mundaun on PS5 then? Well, I’m glad you asked. The first and most obvious improvement that Mundaun’s PS5 debut brings to the table is a sizable uptick in frame rate, making ...
Hidden Fields and publisher MWM Interactive released a behind-the-scenes video for their upcoming game Mundaun. The visual look of this game is something to behold as they're going for a very ...
WHILE their fondue and watches are beyond reproach, the Swiss aren't exactly famed for their contribution to horror. Mundaun, however, is a far cry from Heidi, with some unfinished business up at ...
Mundaun is comfortably the most interesting horror game I’ve played in years. A pencil-drawn Swiss folktale that’ll linger in your mind long after you’ve finished playing it, it’s like little else ...
Mundaun begins with you, Curdin, visiting your hometown in the Swiss Alps, the titular Mundaun, to see your grandfather’s grave. Having just passed from a barn fire, you make your way up to the ...
GameSpot may get a commission from retail offers. Mundaun, a horror game with hand-drawn visuals and a unique fear system, is coming to next-gen. Developer Hidden Fields has been working on the game ...
Mundaun's haunting, pencil-sketch style works wonders, but a few repetitive fetch-quests and slightly underwhelming systems hold it back. Editor's note: Hello! Over the next few days we're running a ...
Joshua Furr is a DualShockers features writer from North Carolina (home of Epic games and Pepsi) with a passion for pop culture. Since Sonic's debut on Sega Genesis, he's been completely smitten with ...
MWM Interactive and Hidden Fields have released a brand new video this morning for Mundaun, going behind-the-scenes of their upcoming title. This particular video will be the fifth and final episode ...
Robin has a passion for games, tech, and entertainment that stretches back as far as he can remember. From big-budget shooters and RPGs to quirky casual titles, anything with focused design and ...
Chris started gaming in the 8-bit era so writing game reviews seemed like a natural choice of activity to protect his brain from further atrophy during his final year in a psychiatric penitentiary.